Final Changelog For Nd 5.2
#1
Posted 30 January 2012 - 10:05 PM
Client Changes
* Added teammate player names and class icons to commander view.
* Added player squad letter to name in both first-person and commander views.
* Added backstab indicator for armknives to aiming reticle.
* Added variable FOV slider to advanced video options (range 75 - 100, default 90).
* Added option to disable motion blur in advanced video options.
* Added alternate zoom method for commanders without scroll wheel (hold SHIFT + mouse up/down).
* Added ironsights toggle option in advanced keyboard settings (default on).
* Added crouch toggle option in advanced keyboard settings (default off).
* Decreased frequency of structure under attack sound
* Updated German and Russian localizations.
Fixes
* Fixed career overview showing incorrect unlock level for class gizmos.
* Fixed spawn selection on minimap
* Fixed achievements being earned in training mode.
* Fixed Golden Targets achievement counting commanders in bunker instead of commanders outside of bunker.
* Fixed Team Domination, Around the Track, and Headshot achievements being impossible to achieve.
* Fixed servers not showing in Steam server browser.
* Outdated servers no longer show on Steam server list nor in-game.
* Fixed firstperson, thirdperson, and thirdpersonshoulder commands not functioning.
* Fixed Consortium commanders not getting credit for Sonic Turret kills.
* Increased required build area for Transport Gates to stop players from getting easily stuck upon spawn.
* Fixed thermal vision in armory exploit.
* Fixed class change for health exploit.
* Fixed Steam UpToDate web api not recognizing ND.
* Ported in some engine stability fixes from Left 4 Dead 2.
* Fixed some prediction issues with the Stealth's arm knives.
* Fixed using secondary attack button on knives not cancelling sprint.
* Fixed plugin menus being hidden by loadout menu.
* Fixed plugin menus ignoring input in commander view.
Server Downloads
* Fixed custom maps not downloading.
* Fixed all custom downloads not working without sv_downloadurl set.
* Enabled sv_allowdownload, sv_allowupload, and net_maxfilesize cvars.
Other Server Changes
* Added Motd support (use motd.txt or file specified by motdfile cvar).
* Server hibernation no longer enabled by default.
* Server hibernation setting can now be altered.
* Enhanced and cleaned up server logging.
* Added requested event properties for modders.
Maps
Oilfield
* Added Oilfield Beta.
Oasis
* Redesigned Empire spawn area to make it less exposed
* Fixed able to hit assembler with m95 from Bath house roof
* Modified tunnel behind Empire base for deploying relay towers
#2
Posted 30 January 2012 - 10:14 PM
#3
Posted 30 January 2012 - 10:16 PM
#4
Posted 30 January 2012 - 10:29 PM
#7
Posted 31 January 2012 - 01:04 AM

CZM27: and i was thinking "you fucking idiot, its sniv"
Pred42: If drones are ever introduced, I'm on Sniv's team.....
Enigma314: Can we have a special hotkey that selects Sniv so we can order him around when we are waiting for resources to come in?
Enigma314:
FuzzyRat: lol he was very defensive when i said he likes boys
FlyingHigh: Did he really mention damage against aliens? Or am i just tired?
#8
Posted 31 January 2012 - 01:24 AM
Random google image of a MOTD in CS:S
http://www.dodbits.com/downloads/random/Posts/css_shots/css_insane_wide.jpg
#9
Posted 31 January 2012 - 03:35 AM
#10
Posted 31 January 2012 - 04:25 AM
#11
Posted 31 January 2012 - 05:32 AM
#12
Posted 31 January 2012 - 06:10 AM
#13
Posted 31 January 2012 - 07:32 AM
http://forums.interwavestudios.com/tracker/issue-1731-suicide-by-killing-the-turret-without-a-commander/
flamethrower does not illuminate
http://forums.interwavestudios.com/tracker/issue-1732-flamethrower-does-not-illuminate/
#14
Posted 31 January 2012 - 11:54 AM
#16
Posted 01 February 2012 - 08:55 AM
#17
Posted 01 February 2012 - 10:46 AM
FlyingHigh, on 01 February 2012 - 01:09 AM, said:
http://forums.interwavestudios.com/tracker/issue-1683-more-verbose-modevents/
#19
Posted 01 February 2012 - 07:08 PM
#20 Guest_Ultrix Prime_*
Posted 01 February 2012 - 08:35 PM
Also, thank you very very much for fixing sv_allowdownload.
Does sv_allowupload being enabled mean that sprays will work then? (sorry that this is probably [hopefully] a rhetorical question).
thank you,
Ultrix
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